NekoPunk v0.8.2 - A pretty small fix
Just a small devlog to know how it is: I received positive feedbacks, but with some suggestions! Some tells the game was really too easy because the player was invincible most of the time. I revamped the "dashing" mechanic. First of all, this is more beautiful so you'll have a better game feel. Then, concretely : the invincibility time will be shorter and the cooldown between dash is now longer. You have to see the dashing as a joker and not a regular move. :)
With Miss Cyanure, the main character, the invincibility time lasts 0.3 seconds and you have a cooldown of 4 seconds.
With the unlockable character, the invincibility time lasts 0.5 seconds and you have a cooldown of 5 seconds.
Oh, and since you're here.
Enjoy that little bonus art.
Get NekoPunk (under development)
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